Post by arfankj4 on Mar 6, 2024 3:03:06 GMT -8
Collaboration may hinder the solution finding stage of problem solving.© iStockPhoto Rawpixel Substantial recent research implies that clustering—the degree to which people with whom a person is connected are themselves connected to each other—can improve problem solving performance by increasing coordination the authors write in the Facts and Figuring paper. By contrast equally powerful research suggests that clustering can undermine performance by fostering an unproductive imbalance between exploration and exploitation even for simple tasks.
Thus Bernstein Shore and Lazer set out to figure out how collaborating could both help and hurt the problem solving process. To pursue the efficacy of collaboration the research team Poland Mobile Number List developed a straightforward experiment that mirrored real world problem solving work. Rather than start from scratch they customized a platform called ELICIT Experimental Laboratory for Investigating Collaboration Information sharing and Trust developed by the US and Control Research Program. In the DoD s high stakes whodunit game players try to solve several aspects of an imaginary pending terrorist attack the identity of the terrorists the target of the attack and where and when the attack would happen.
In the experiment players tried to solve several aspects of an imaginary pending terrorist attack the identity of the terrorists the target of the attack and where and when the attack would happen. For the study the researchers hired participants to play the game. Players received two clues at the start of each round and were allowed to search for more clues once per minute they had minutes to solve the problem.
Thus Bernstein Shore and Lazer set out to figure out how collaborating could both help and hurt the problem solving process. To pursue the efficacy of collaboration the research team Poland Mobile Number List developed a straightforward experiment that mirrored real world problem solving work. Rather than start from scratch they customized a platform called ELICIT Experimental Laboratory for Investigating Collaboration Information sharing and Trust developed by the US and Control Research Program. In the DoD s high stakes whodunit game players try to solve several aspects of an imaginary pending terrorist attack the identity of the terrorists the target of the attack and where and when the attack would happen.
In the experiment players tried to solve several aspects of an imaginary pending terrorist attack the identity of the terrorists the target of the attack and where and when the attack would happen. For the study the researchers hired participants to play the game. Players received two clues at the start of each round and were allowed to search for more clues once per minute they had minutes to solve the problem.